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Debugging for the Erlang Programmer

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原文地址:http://carpanta.dc.fi.udc.es/docs/erlang/dbg.html

这篇文章是迄今为止发现的最系统的erlang的诊断和系统获取的方法,特别是在gdb下获知
程序的运行状态. 虽然文档有点过时。


(This is fairly Unix-centric; there may be interesting debug facilities
for the Windows user, but I don't know about them.)

To begin with, there is a difference between knowing in advance that
you want to debug something, and trying to find out in real-time what
is going wrong.

In the former case, you can prepare the code you are running in various
ways, which will be discussed below; in the latter, you can only use
what tools are present in the system.

We'll begin with the latter case; i.e., assuming that you have a running
Erlang system, which is misbehaving in some way, and you want to inspect
it.


* How Erlang was invoked

In many situations when debugging, it is useful to know the exact
way the Erlang system was invoked. If you add the option
"-emu_args" to the "erl" command line, it will show you the full
command line of the call to the Erlang emulator.

* Finding out what is going on in a running system

We assume here that you have an Erlang shell before you. If not, this
may be because the Erlang system is running on a different computer,
or not connected to a terminal. To gain access, read the section on
subject further down.

Apart from typing commands into the shell and have them executed, there
are two other ways of getting the attention of the system. Typing ^C
(i.e., sending SIGINT to Erlang) stops all activity [is this true?]
and presents a number of alternatives to you:

BREAK: (a)bort (c)ontinue (p)roc info (i)nfo (l)oaded
       (v)ersion (k)ill (D)b-tables (d)istribution

'a' exits the whole node. So does another ^C.
'p' shows info about pids and ports. erlang:info(procs) does the same.
'i' shows some general info about the system. erlang:info(info) does
the same.
Undocumented:
'q' like 'a'
'm' message info
'o' port info
DEBUG:
't' timer wheel
'b' bin check
'C' does abort(), i.e., dumps core

While the ^C break interaction takes place "outside" all Erlang process
activity, there is another interaction level, which is synchronous
with Erlang input: the ^G level. Typing ^G while an Erlang process
is waiting for input from you presents this prompt

User switch command
-->

and typing 'h' shows this command menu:

  c [nn]   - connect to job
  i [nn]   - interrupt job
  k [nn]   - kill job
  j        - list all jobs
  s        - start local shell
  r [node] - start remote shell
  q        - quit erlang
  ? | h    - this message



What am I running?
erlang:info(version)
erlang:info(system_version)
init:script_id()
answer that question.

* Accessing a running system

telnet
(kent)

Distributed access

** Interaction with the shell

The usual result from a call is success and a return value; then
the shell just presents it.

If the call hangs, and you want to interrupt it and get back to the
shell, use "^G i".

If the call hangs, and you try "^G i" and it turns out that the shell
died too, use "^G s c" to start a new one.

Here is how to interpret the various messages that the shell may show
you as a result of evaluating a call:
** exited: Reason **
where Reason is whatever exit reason the process exited with.

Apart from the shell's messages, there may also occur error reports,
which either say the same thing, or give additional information (or
are just a nuisance). See the section about error reports.


When a function calls throw/1 and there is no active catch, the shell
reports this as usual as:
** exited: nocatch **
but it is possible to report the term which was thrown, and this may
be done in a future Erlang version.


** Post-mortem debugging of Erlang processes

Usually, when an Erlang process dies, nothing can be said about it
anymore. Other processes may have a pid which refers to it, but all
attempts to use it either are no-ops, cause an exit, or return something
uninformative like 'undefined'.

Work is in progress on post-mortem debugging, which makes it possible
to inspect the data areas of a process after it has exited.

epmd
Debugging epmd (has to be started debugged, but work is in progress
to make it possible to turn on debug output when epmd is already
running).



* Error reports

One classic debugging tool is trace output. If you have access to the
source code of what you want to debug, insert calls which print out
something interesting to the screen or a file.

In Erlang, you can use the undocumented BIF erlang:display/1 for the
purpose. It writes to stderr, thereby bypassing the normal I/O
mechanisms of Erlang. Using io:format is often just as convenient but
may hang when done in inconvenient places, since it involves message
passing between a number of processes.

Sometimes, calls to error_logger:error_report/[1,2] or similar
functions are already in place, which means that an error report
in a standardized format appears in a designated place.

* Error handler

The error handler handles calls to undefined functions. It is possible
to install an error handler of your own. One exists
(~arndt/erlang/ehan) which tries to find alternatives based on the
assumption that there is a misspelling (or forgotten exportation).

* Analysing crashes

A special case is when your system has crashed. It can do this in a
number of ways, but most will leave you with an Erlang crash dump,
a Unix core dump, or both. (There is also something called a Mnesia
dump, which I know nothing about, so I'll not mention it again.)

A core dump is used for doing post-mortem debugging on the C code
level. You need to start the debugger (gdb) and tell it the location
of the Erlang system which produced the core dump. After this, you
can do most of the things you can do while debugging a live system
with gdb, with some exceptions.

Among the exceptions are calls to debug functions; since there is
no live process anymore, there is no context to execute the
functions in.

If the system seems hung, and you suspect it is looping internally,
you may want it to produce both an Erlang crash dump and and a core
dump. To do that, send the signal SIGUSR1 to it.


* Debug facilities within Erlang

Most Erlang terms which are really references to internal structures,
such as ports, refs, funs and binaries, do not usually show much
information when printed, but the I/O code for them can be made to
show more: ports can be disinguished from each other, binaries are
shown with their size, funs with their arity as well as module, and
refs with their "unique" number.

** BIFs

These BIFs provide some interesting information about the system:

processes/0
erlang:ports/0
registered/0

statistics/1
run_queue
runtime
wall_clock
reductions
garbage_collection
* not documented:
context_switches
io

process_flag/2
trap_exit
error_handler
priority
* not documented:
pre_empt

process_info/2
(process_info/1 leaves out 'memory', 'binary', 'trace'; the latter two are
undocumented)

erlang:port_info/1 (undocumented)
port_info/2

erlang:info/1
info
procs
loaded
dist
system_version
getenv
os_type
os_version
version
machine
garbage_collection
instruction_counts (BEAM only)

erlang:db_all_tables/0
erlang:db_info/2

Not BIFs:

ets:all()
Table = {Name_or_number, Owner}

** minor things

The source code to the small utilities described next can be found
in d.erl in this directory.

** seq trace

** The Erlang debugger/interpreter

** pman

** Hans Nilsson's graphic process display

** appmon

** proc_lib

** process:trace

A simple-minded but useful tracer for Erlang processes:
c("/home/gandalf/arndt/erlang/tracer").
tracer:trace(Pid_to_trace).

** Klacke's top?

~klacke/erlang/top.

** Message size statistics

Work in progress.

** Instrumented Erlang

erl -instr
runs a special version of the emulator, and enables the functions
in the module 'instrument'. You can take a snapshot of the
allocated memory blocks and see what kind of blocks they are.

Mattias has written a program (for Windows) which collects and displays
the memory information graphically.

** Configuring applications

Some applications read the values of application environment variables
to adjust their behaviour. Some of those may be useful when debugging,
such as adjusting timeouts upwards, or enabling trace output.

Example: -kernel net_ticktime 3600

Some applications contain debugging calls in the source code, which
are normally turned off, but can be enabled by making a small change
to the source code and recompiling (or perhaps just define an appropriate
macro on the compiler command line).


* Report Browser - error logs - rb(3)

* Command-line options

The following command-line options are useful for debugging:

+v verbose (only active when compiled with DEBUG)
(enables the "VERBOSE" C macro)

+l auto-load tracing

+debug verbose (only active when compiled with DEBUG)
(enables the "DEBUGF" C macro)

+# sets amount of data to show when displaying BIF errors
from the JAM emulator. Almost worthless, since default
is 100.

+p progress messages while starting (enables the erl_progressf
C function)

-emu_args

On Windows, -console is useful.

* Environment variables

ERLC_EMULATOR is useful to set, when you don't understand what the 'erlc'
command is doing.

ERL_CRASH_DUMP defines the name of the file to write an Erlang crash
dump to.

* C code debugging

If you have access to the C source code, you can compile a version
of Erlang for debugging.

This causes some extra information to be emitted occasionally, and
also allows you to set variables at runtime (using gdb) which will
produce more output.

...


* Static analysis for Erlang

If you have reason to believe that there is a bug somewhere in your
Erlang program, it is probably worth while to subject the source code to
the available static analysis tools:

check calls for format-like functions (this tool is being written)

compile with warnings turned on (or use erl_lint)

exref can be helpful.

** Type checking


* Static analysis for C

Turn on compiler warnings.

* Dynamic analysis for C

Use purify.

* Debugging with gdb

cerl -gdb
r ...

#define BIF_P  A__p
#define BIF_ARG_1  A_1
#define BIF_ARG_2  A_2
#define BIF_ARG_3  A_3

The command "show args" is useful.

(gdb) sig 2
sends a ^C to Erlang

To invoke a function within Erlang, do, for example
(gdb) p td(A_1)

char *print_pid(Process *)
ptd(Process *, uint32) "paranoid"
BEAM: pps(Process*, uint32 *stop) "paranoid"
dbg_bt(Process*, uint32 *stop)
dis(uint32 *address, int instructions)

DEBUG:
pat(uint32 atom)
pinfo()
pp(Process *p)
ppi(uint32 process_no)
td(uint32 term)
JAM: pba(Process *, int arity)
ps(Process *, uint32 *stop)
bin_check()
check_tables()
db_bin_check()
p_slpq()

HARD_DEBUG:
check_bins
chk_sys
stack_dump
heap_dump
check_stack
check_heap
check_heap_before

* Debug-compiled Erlang

compile with these flags defined

DEBUG
HARDDEBUG
MESS_DEBUG
OPTRACE
GC_REALLOC
GC_HEAP_TRACE
GC_STACK_TRACE
OLD_HEAP_CREATION_TRACE
...

Only enabled when DEBUG:

erl +v (verbose = 1)
       VERBOSE(erl_printf(COUT, "System halted by BIF halt(%s)\n", msg););

erl +debug (debug_log = 1)
      DEBUGF(("Using vfork\n"));




附上erl_debug.h 里面gdb用到的常用的函数:
void upp(byte*, int);
void pat(Eterm);
void pinfo(void);
void pp(Process*);
void ppi(Eterm);
void pba(Process*, int);
void td(Eterm);
void ps(Process*, Eterm*);
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评论
7 楼 rain2005 2010-02-04  
这里都将的是运行时分析和诊断日志,俺这两天用了一把eclipse erlide的debug也不错的,对我们这种熟悉java debug的同志很实用。完全和调试java一样了。
6 楼 mryufeng 2009-11-05  
没看到 当然不成功
5 楼 whrllm 2009-11-05  
老大 请教个问题,我按照这些步骤编译了,而且过程没有出错,
但是我用 m(lists),并没有看到debug_info,native,"{hipe, [o3]}"] 这个显示,是不是没有成功啊?
4 楼 mryufeng 2009-10-16  
kill SIGUSR1 pid
to produce both an Erlang crash dump and and a core
dump
3 楼 whrllm 2009-10-16  
老大请问一下,这段
If the system seems hung, and you suspect it is looping internally,
you may want it to produce both an Erlang crash dump and and a core
dump. To do that, send the signal SIGUSR1 to it.

中的send the signal SIGUSR1 to it.这句是什么意思?SIGUSR1是什么,怎么发送?出什么效果?谢谢
2 楼 mryufeng 2009-08-05  
我这是满世界翻箱倒柜的 好不容易找出 极品的 虽然过了点年头 但是很有价值 就共享了哦。。。
1 楼 litaocheng 2009-08-05  
慢慢学习,这样的文章您也能翻出来,厉害哈哈

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